![]() Build settlers and create more cities basically, and somehow survive in the process. A granary is a great first choice, because it increases growth, production and food. Hence, if you scout a nearby city which has weak units in it, try to grab it as soon as possible. To get the economy going, you want a large population. It can be a great boost to the economy, and with small cities, no one is going to complain. Maybe there is a successful tactic out there that makes use of trade guilds early on, but I bet it involves building a lot of settlers and increasing the population. It converts production to gold, and there is hardly any production to speak of. I do not recommend trade guilds so early in the game. Trade Goods seems a good option for this city. This new city that I've conquered, I'm thinking of using it to generate revenue, and not to create warriors. Is it a good strategy to use cities for different purposes? For example, I have my main city that is now protected by walls and is producing warriors. The city is growing and I've just conquered another one. Seems like I just chose the wrong race the first time :) Now things are going along fine. I've started again using Halflings, and the food issue is gone. Should I start by creating a granary to get some extra food? Combat is very hard in these early stages, should I focus on the growth of my own city at first, before exploring other regions?Īny general tips would be very appreciated! is that too hard for a newbie, or will I get the hang of it after a few hours?įrom what I could gather, in the beginning there is very little food, so I can't create lots of units. I've tried playing on the normal difficulty setting. Ok, I haven't read the manual, and I'm doing it now (I'm on page 33). I've just started playing MOM, and I was basically wiped out in a few minutes :)
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